[구현] Block-based Translational, Affine, Perspective Motion Estimation을 직접 구현해보기 (2)
소스 코드 using System; using System.IO; namespace MEModule_Affine { class Program { static void Main(string[] args) { ... byte[] result_stream = make_stream(full_search(luma, frame, width, height), frame, width, height); ... } private static byte[,,] full_search(byte[] luma, int frame, int width, int height) { byte[,,] result = new byte[frame - 1, width, height]; ulong[] allResi = new ulong[frame -..